AI Insights · Timothy · January 2025
Top Vikings Games Performance in Croatia Q4 2024
Explore the performance trends of the top Vikings games in Croatia during Q4 2024, with insights into downloads, revenue, and active users.
In the fourth quarter of 2024, the performance of top Vikings-themed games in Croatia showed interesting trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at how these games fared on a unified platform.
Viking Rise experienced a varied quarter. Weekly revenue reached its peak at approximately $990 in mid-October but ended the year at around $623. Downloads showed a steady increase towards the end of the quarter, peaking at 250 in the final week of December. Active users consistently grew from 1.1K in early October to about 1.5K by the end of December.
For Vikings: War of Clans PvP, revenue fluctuated throughout the quarter, with a high of $700 in late October and closing at $634. Downloads were low, with a slight increase in December, reaching a maximum of 42 in early October. Active users saw a gradual decline, from 65 in early October to 39 by the end of the year.
Vikingard showed an interesting pattern in revenue, peaking at $965 at the end of October, before dropping to $373 by December. Downloads were minimal, with a brief rise to 22 in early December. Active users remained relatively stable, fluctuating slightly around the 100 mark.
Lucky Buddies had modest revenue figures, with a peak of $21 in late October and a consistent performance around $15-$17 towards the year-end. Downloads and active users data were not available for this quarter.
Landnama - Viking Strategy RPG saw low revenue, peaking at $30 in late December. Downloads were sparse, with a brief increase to 11 mid-December.
These insights highlight the dynamic nature of the gaming market in Croatia. For more detailed analytics and insights, visit Sensor Tower's platform.